<aside> <img src="/icons/question-mark_orange.svg" alt="/icons/question-mark_orange.svg" width="40px" />

Unity Project에 대한 폴더 구조(File System Structure)

Project Folder

├── Assets : Unity Project의 Main Resource(Script, Texture, Animation, etc.) 저장

├── Library : Unity 자체 생성 Cache Data

├── Packages : Project Package Dependency 관리

├── ProjectSettings : Unity Project의 설정 파일(Graphic, Input, Quality, etc.)

├── Temp : Unity 작업 중 생성된 임시 데이터

├── UserSettings : User의 Unity 설정(협업 시 불필요)

├── Logs : Unity Editor 작업 중 생성된 Log 파일

├── obj

├── .vs

├── etc.

Upload

Include Folder : Assets , Packages , ProjectSettings

Exclude Folder : Library , Temp , Logs

Area

URL : https://github.com/jyPark1105/Unity-Beginner-Tutorial

</aside>

Project 1: Roll-A-Ball

Part 1: C# Programming(Project B0 ~ B4)

Part 2: Unity Object의 Life Cycle에 대한 이해(Project B5)

Part 3: Moving Object Using Keyboard & Mouse(Project B6, B8)

Part 4: Moving To Target Point(Project B7)

Part 5: Creating Life-like Objects(Project B9)

Part 6: Object Moving Using Force(Project B10)

Part 7: Physical Collision Event(Project B11)

Part 8: Unity Graphical User Interface(Project B12)

Part 9: Game Project 01_3D Basics(Project BE1)

Project 2: 2D Game(Platformer)

Part 10: 2D Platformer Project(Project B13)

Part 11: 2D Atlas & Animation(Project B14)

Part 12: 2D Platformer_Player Move(Project B15)

Part 13: 2D Platformer_Player Jump(Project B16)

Part 14: Making Platform Using TileMaps(Project B17)

Part 15: Implementing AI Monsters(Project B18)