Overview
Introduction
Installation
Getting Started
Core Features
Influence Modes
Deformation
Refinement & Smoothing
Material Layer System
Modular Character Support
API Reference
Blueprint API
Editor Guide
Asset Editor Overview
Debug Visualization
Resources & Support
Troubleshooting & FAQ
Changelog
Installation Guide
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🎯
Quick Install Time: 5 minutes — Get FleshRing running in your UE 5.7 project
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System Requirements
Engine Version: Unreal Engine 5.7
Platform: Windows 64-bit (Win64)
GPU: Compute Shader support (Shader Model 5.0+)
Dependencies: ProceduralMeshComponent plugin (auto-enabled)
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✅
Compatibility Note: FleshRing is Windows-only and requires UE 5.7. Earlier engine versions are not supported.
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Installation Methods
Method 1: FAB Marketplace (Recommended)
- Open Epic Games Launcher → Navigate to Fab tab
- Search for "FleshRing" or navigate to your purchased assets
- Select your Unreal Engine 5.7 project from the dropdown
- Click "Install to Engine" or "Add to Project"
- Launch your project — FleshRing will be automatically enabled
- Restart the editor when prompted
Method 2: Manual Installation
- Download the FleshRingPlugin folder from your FAB library
- Locate your project's root directory (where YourProject.uproject is located)
- Create a Plugins folder if it doesn't exist
- Copy the entire FleshRingPlugin folder into Plugins/
- Launch Unreal Editor → Edit → Plugins → Search "FleshRing" → Enable
- Restart when prompted
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⚠️
Important: The plugin folder must be named exactly FleshRingPlugin and placed directly inside Plugins.
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Troubleshooting
- Plugin not in Plugins list
- "FleshRing Asset" missing from menu
- Black mesh in Asset Editor
Next Steps
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🚀
Ready to Create Your First Effect? Continue to Getting Started for a 5-minute quick start.
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Support
Email: kraftontechlablcg@gmail.com
Docs: Included in Plugins/FleshRingPlugin/Docs/
Bugs: FAB product page