Overview

Introduction

Installation

Getting Started

Core Features

Influence Modes

Deformation

Refinement & Smoothing

Material Layer System

Modular Character Support

API Reference

Blueprint API

Editor Guide

Asset Editor Overview

Debug Visualization

Resources & Support

Troubleshooting & FAQ

Changelog

Installation Guide

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Quick Install Time: 5 minutes — Get FleshRing running in your UE 5.7 project

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System Requirements

Engine Version: Unreal Engine 5.7 Platform: Windows 64-bit (Win64) GPU: Compute Shader support (Shader Model 5.0+) Dependencies: ProceduralMeshComponent plugin (auto-enabled)

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Compatibility Note: FleshRing is Windows-only and requires UE 5.7. Earlier engine versions are not supported.

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Installation Methods

Method 1: FAB Marketplace (Recommended)

  1. Open Epic Games Launcher → Navigate to Fab tab
  2. Search for "FleshRing" or navigate to your purchased assets
  3. Select your Unreal Engine 5.7 project from the dropdown
  4. Click "Install to Engine" or "Add to Project"
  5. Launch your project — FleshRing will be automatically enabled
  6. Restart the editor when prompted

Method 2: Manual Installation

  1. Download the FleshRingPlugin folder from your FAB library
  2. Locate your project's root directory (where YourProject.uproject is located)
  3. Create a Plugins folder if it doesn't exist
  4. Copy the entire FleshRingPlugin folder into Plugins/
  5. Launch Unreal Editor → Edit → Plugins → Search "FleshRing" → Enable
  6. Restart when prompted

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Important: The plugin folder must be named exactly FleshRingPlugin and placed directly inside Plugins.

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Troubleshooting


Next Steps

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Ready to Create Your First Effect? Continue to Getting Started for a 5-minute quick start.

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Support

Email: kraftontechlablcg@gmail.com Docs: Included in Plugins/FleshRingPlugin/Docs/ Bugs: FAB product page