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Frostbyte’s Unreal Documentation
The best practice involves putting data alongside the features or systems that use it.
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Ex. A stats component shares folder space with everything else it uses that is core to its usage.

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Avoid “God Folders” for data management.
Ex. A folder called “Enums” and putting all of your enums there.
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This is the end of the intro. You may now proceed to any category.