<aside> 📋 TABLE OF CONTENTS
</aside>
MetaSpace’s game economy is built from the ground up with a mission to give gamers full control over their in-game assets. All in-game earnings can be converted into $LORD, and all in-game items purchased sit in your wallet as NFTs. MetaSpace follows a dual token system. $LORD serves as the earnings and utility token, and $MLD serves as the in-game and governance token.
Players can earn experience points (XP) by completing missions and arenas, daily login rewards, daily spin rewards, and community rewards. XP is the main way you grow stronger and unlock new parts of the game. You see your total XP right on your profile, and it decides when you can enter the Open World or appear on the leaderboard. Every mission gives base XP based on how many stars you earn. Five stars means you get the full amount, while fewer stars cut the reward. You also get bonus XP for finishing faster or hitting perfect kill times. For example, Mission 1 gives 2000 XP at five stars, but you can add 500 more by beating it in 90 seconds or landing perfect crab kills. In Mission 4, you'll unlock Fuel-Grade Crystal (FGC), a powerful new resource. Secure it by completing the mission with 5 stars. It's a key material required in the Open World. FGC is special because it powers many advanced features once you reach the big open world.
Complete a mission with 5 stars to claim the full base reward. You can also earn XP in bonus rewards for faster mission completion times or extra-good kill times. For example, in Mission 1 the base reward is 2000 XP if you finish in 120 seconds or less. Every extra 30 seconds drops you down a star and cuts the reward. But if you beat it in 90 seconds you get an extra 500 XP bonus. Perfect crab kills also give another 500 XP. Mission 2 gives up to 4000 XP plus big bonuses for zero damage or super-fast times. Mission 3 rewards 4000 XP at five stars and extra for combat routes or guard detections. Mission 4 is the biggest so far — 5000 XP plus 100 FGC when you finish perfectly. Bonus rewards here include maze speed runs and extra fuel left. Every mission has clear timers and star ratings so you always know exactly what to aim for. The system feels rewarding because you see the numbers go up right after you finish. Faster times and perfect kills give that extra push that makes you want to replay missions. Even if you take longer, you still earn some XP so you never feel stuck. This keeps the economy balanced and fun for every type of player.
| Base Rewards | ||
|---|---|---|
| Time | Stars | Rewards |
| 120 sec | ⭐⭐⭐⭐⭐ | 2000 XP |
| 150 sec | ⭐⭐⭐⭐ | 1600 XP |
| 180 sec | ⭐⭐⭐ | 1200 XP |
| 210 sec | ⭐⭐ | 800 XP |
| 210+ sec | ⭐ | 400 XP |
| Bonus Rewards | |
|---|---|
| Achievement | Rewards |
| Complete in 90 sec | 500 XP |
| Perfect mission based on crab kill | 500 XP |
| Base Rewards | ||
|---|---|---|
| Time | Stars | Rewards |
| 90 sec | ⭐⭐⭐⭐⭐ | 4000 XP |
| 150 sec | ⭐⭐⭐⭐ | 3200 XP |
| 210 sec | ⭐⭐⭐ | 2400 XP |
| 270 sec | ⭐⭐ | 1600 XP |
| 270+ sec | ⭐ | 800 XP |
| Bonus Rewards | |
|---|---|
| Achievement | Rewards |
| Complete in 60 sec | 1000 XP |
| Complete with zero damage | 2000 XP |
| Base Rewards | ||
|---|---|---|
| Time | Stars | Rewards |
| 480 sec | ⭐⭐⭐⭐⭐ | 4000 XP |
| 600 sec | ⭐⭐⭐⭐ | 3200 XP |
| 720 sec | ⭐⭐⭐ | 2400 XP |
| 840 sec | ⭐⭐ | 1600 XP |
| 840+ sec | ⭐ | 800 XP |
| Bonus Rewards | |
|---|---|
| Achievement | Rewards |
| Combat Route Reward | 1000 XP |
| Detect by Guards & still succeed | 1000 XP |
| Kill bonus | Kills x 50 XP |
| Base Rewards | ||
|---|---|---|
| Time | Stars | Rewards |
| 480 sec | ⭐⭐⭐⭐⭐ | 5000 XP + 100 FGC |
| 600 sec | ⭐⭐⭐⭐ | 4000 XP |
| 720 sec | ⭐⭐⭐ | 3000 XP |
| 840 sec | ⭐⭐ | 2000 XP |
| 840+ sec | ⭐ | 1000 XP |
In each arena, players spend a certain amount of XP. The match fees of all participants constitute the contest’s prize pool. 20 percent of the prize pool is burnt at the beginning of each arena. 50 percent, 30 percent, and 20 percent of the remaining XP are distributed to the first three winners in that order.
In each arena, players spend a certain amount of XP. The match fees of all participants constitute the contest’s prize pool. 20 percent of the prize pool is burnt at the beginning of each arena. 50 percent, 30 percent, and 20 percent of the remaining XP are distributed to the first three winners in that order. Arena 1 costs 200 XP for two players and gives the winner 160 XP after burn. Bigger arenas like Arena 4 or Open World need 800 or 1000 XP to enter but pay out much more to the top three. If fewer players join, the rewards are split fairly so nobody loses out. The burn keeps the total XP in the game from growing too fast and helps the economy stay healthy over time. Winning an arena feels great because you see the XP added straight to your account. It also pushes you to get better at FPS fights and team play. Arenas are the fastest way to earn big XP once you have a good loadout. You can jump in anytime for quick matches or wait for bigger events. The system rewards skill but still gives everyone a fair chance.
| --- | --- | --- | --- | --- | --- | --- |
Note that in the Arena mode, if the number of participants is less than the maximum, XP rewards will be distributed proportionally. XP can be converted to $LORD at a 1000:1 ratio. Updates in the game rewards mechanism, if any, are published on X.
XPs in MetaSpace can be converted to LORD, MetaSpace’s earnings and utility token. 1000 XP equals 1 $LORD. They can be further swapped for $USDT. 100 $LORD equals 1 USDT. Users need $LORD as a staking fee to stake NFTs or $MLD in the MetaSpace marketplace. You earn $LORD mainly by converting your XP, so every mission and arena win turns into real value you can hold or spend. Once you have enough, you can swap it for USDT and cash out or use it inside the game. Staking costs a small amount of $LORD, which helps keep the token useful and in demand. The marketplace lets you buy more $LORD directly if you want to speed things up. Listing on bigger exchanges is still coming, but you can already trade and use it every day. $LORD feels like your hard-earned money because it comes straight from your gameplay. You decide whether to hold it, stake it, or turn it into USDT. This freedom is what makes the economy exciting.
$MLD is the in-game and governance token of the MetaSpace platform. You need $MLD to buy in-game items as NFTs, and you can stake them on the marketplace to earn $MLD tokens. You buy $MLD with $LORD or fiat directly in the marketplace. Once you own it, you can use it to purchase shootables, melees, vehicles, or characters that become real NFTs in your wallet. Staking $MLD or your NFTs gives you more $MLD as rewards based on how long you keep them staked. Higher-tier NFTs earn even better rates. The token also gives you voting power in the DAO so you can help decide future updates. $MLD feels powerful because it controls both your collection and the direction of the whole game. You can earn it through staking, buy it when prices are good, or win it in special events. The dual token system with $LORD makes everything flow smoothly — you earn with one and spend or govern with the other.