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Wheel Rush allows full customization of the game’s audio and UI elements without modifying core systems. All relevant assets are grouped in clearly organized prefabs for quick editing.
All sound-related assets are stored in the GameAssets prefab:
Location:
Assets/Prefabs/Resources/GameAssets.prefab
Inside this prefab you will find:
To replace or modify them:
The SoundManager will automatically use the updated clips at runtime—no code changes required.
All UI screens are modular and located under:
Location:
Assets/Prefabs/UIScreens/
Each UI screen is a standalone prefab that contains:
To customize a UI screen:
The UI Manager handles switching between screens automatically, so you can safely update their visuals without breaking functionality.