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⚠️ All numbers/values are estimates and are highly subject to change
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Overview
The Town has been cursed: 500 years remain until its prophesied destruction. The source of the destruction lies within a dungeon whose entrance appears once every 5 years.
The Town initiates a program to train adventurers to explore the dungeon and save The Town.
Build characters and send them into the dungeon to find glory and riches. A character’s class. abilities, equipment, and stats determine their effectiveness in the dungeon. Characters can’t be equipped for every situation. The adventurers who survive the longest are the ones who know when to turn back!
If they succeed, their legacy will live on. If they fail, everything they ever were will be lost to time.
As years pass and the depths of the dungeon are plunged, the Town’s destruction grows ever closer. Reach the bottom of the dungeon to purge the evil and save The Town.

The Town
A place to buy and sell, to rest and eat, to find bounties and quests. A safe haven… for now. Reach the bottom of the dungeon to save it.
The Tavern
- Your characters’ lodging and storage
- Maximum of 6 bedrooms
- 1 hero per room
- If no rooms are available at the Tavern, the option to Create a Hero becomes disabled in the Guild of Heroes
The General Store
- Purchase consumable items & equipment here (bandages, caltrops, etc.)
The Blacksmith
- Purchase, craft, and upgrade armor and weapons here
The Trinket Vendor
- Purchase, craft, and upgrade accessories here
The Alchemist
- Purchase, craft, and upgrade potions here
The Guild of Heroes
- Recruit new heroes (character creation)
- Send retired heroes here to train the next wave of adventurers
The Bounty Board
- Find and accept quests here
The Port
- Purchase materials to upgrade The Town here
- Upgrading locations in The Town increases their effectiveness and unlocks new options
Townsfolk
- After each run, the Townsfolk remark on how well the heroes did, and how the Town will fare as a result - giving the player a score or grade
- When the player is viewing the Town Overview Map, the Townsfolk will occasionally make comments about the goings-on around the town. These comments appear as speech bubbles on the map, and they disappear after a few seconds.

The Dungeon
32 floors of danger and death. The source of all the bad stuff happening to The Town and the surrounding area.
Dungeon Generation
Dungeon Floor Database
Delving the Dungeon

Characters
Retiring Heroes & Training New Heroes
Bloodlines
Classes
Ability Scores
- Personality
- Character Creation UX Flow
Quests
Quests fall into 3 categories
- Main Quest
- Very Long-Term
- Mandatory
- Difficulty Gates
- Branches into sets of 3 paths. All paths must be completed to progress to the next main quest
- Core narrative, reactive to choices made on other paths and side quests
- Side Quests
- Long Term
- Optional
- Interweave/overlap with main quests
- Choose an ally to aid, acquire a new resource, etc.
- Affects narrative
- Minor Quests
- Short term
- Optional
- Interweave/overlap with side quests
- Kill specific enemies, investigate specific areas/items, etc.
- Reactive to core narrative state