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πŸ’  Table of Contents πŸ’ 

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πŸ’  Technical Dictionary πŸ’ 

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NOTICE: This wiki uses sub-pages to expand on mechanics and aspects of the game in greater detail. These sub-pages are linked to during reading but can also be found organised and compiled in the Technical Dictionary linked below.

Technical Dictionary

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Synopsis & Overview

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Crystal Chaos is a wave based top-down horde shooter. The player takes control of a spelunker who must fend off against hordes of infected monsters, making use of special augments, power ups, and their own mechanical skill to gain an advantage over the hostile inhabitants of the cave.

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Here you can find each page that breaks down various aspects of Crystal Chaos. πŸ’ 

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These will contain everything you need to learn about the game! Find out and discover various different Biomes, Power-ups, Enemy types and mechanics.

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Mechanics

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Enemies

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Weapons

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Environments & Sub-terrains

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Power-Ups And Upgrades

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Items

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Augments - DEPRECIATED

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UI, HUD & Game Settings

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Art Hub

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Narrative

Whilst spelunking in search of riches, an ambitious adventurer comes across a vast cavern, long abandoned. Within the cave is a bounty of crystals, sure to fetch a large sum above ground. Seizing their opportunity, the spelunker prepares to extract the priceless ores. Just before their pickaxe could hit the vein, an ominous rumble coursed through the mine. Looking over their shoulder, the adventurer sees countless creatures formed of both rock and slime, phasing out of the walls as if they were waiting the whole time. Completely surrounded, the golems began to charge the spelunker, controlled by some higher power. This was no longer about gold, this was now about survival…

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Design Pillars

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Dynamic Enemy Waves

Meaningful Progression


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