START HERE

under sections, examples

castray

inventories

NPC behaviour, AI: todo

combat

quest and journal

Magic

world

animations

vector math

Implementation points

useful functions

modding openmw points

This documentation is meant code snippets and tutorial like regarding openmw lua coding. At the time of this writing the most recent version of openmw is 0.50.

Events

Event infrastructure

--''as basic examples''
--sending event to object script or inbuilt event:
object:sendEvent("unique event name", { event data = sent data })

--sending rogue global event for global script to catch
core.sendGlobalEvent("unique event name", { event data = sent data })