Step One: VRoid Studio

blender install

add ons

ik fix still needed?

moving 3d cursor to line up faces, not the bones

using cats, merge armatures, attach mesh

edit shader settings

Blender, import VRM, edit blendshapes, attach mesh, merge armitures...

adjust blendshapes

atlas textures

join meshes

export vrm

To stack exact meshes:

okay so i still haven’t found 100% way because depending on shoes, the mesh doesn’t line up exactly, or the face volume is different... the process is mostly the same, just instead of always ‘cursor to selected’, try the other snap options that might fit better

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