I am a UX/UI Designer with a focus on role-playing games, narrative systems, and cross-platform design (PC, Console, Mobile).

My work combines player-centered research, iterative design, and accessibility to create systems that support immersion and emotional engagement.

Open to UX/UI and Game UX roles, focused on systems, player experience, and meaningful design.

Core Skills

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Whether you're hiring, learning, or just exploring –

this page points you to the right content.

💼 You are hiring

→ Explore selected UX case studies for RPG & AAA games.

Projects & Case Studies

UX Blog & Case Study Hub

🎓 You want to learn

→ Read design articles on narrative UX, player psychology & interface logic.