A curated reference list that shaped my UX thinking and creative strategy.

πŸ” What you’ll find here:


πŸ“– Don’t Make Me Think – Steve Krug

A classic on usability, clarity and user frustration.

β†’ https://www.amazon.de/Dont-Make-Me-Think-Usability/dp/0321965515

β†’ My takeaway: Simplicity is a result of clarity, not minimalism.


πŸ“– Demystifying Creativity – Fawzi Mesmar

How game design benefits from originality and systematic thinking.

β†’ https://www.amazon.de/Demystifying-Creativity-Originality-Game-Development/dp/1032200030

β†’ Insight: Creativity and constraint are not opposites. They feed each other.


πŸ“– The Psychology of Games, The Gamers Brain – Celia Hodent

How Neuroscience and UX Can Impact Video Game Design

β†’ https://www.amazon.de/Gamers-Brain-Neuroscience-Impact-Design/dp/1498775500

β†’ https://www.amazon.de/Psychology-Video-Games-Everything/dp/0367493136