Computer Science (Games) student at USC focused on gameplay programming, technical design, and collaborative game development. I’ve worked on cross-disciplinary teams ranging from small game jams to 60+ person productions in a multitude of roles.
Lead Designer & Artist || Award-winning Global Game Jam USC project released for free
Programmer || Music-centric speed platformer currently in development
Designer || Developed with USC’s Open Alpha club and released for free
QA Tester || Developed by the Move, Move, Melon!! team as part of the AGP course
I’m a Computer Science (Games) student at USC with a strong interest in technical game design and gameplay programming. I enjoy bringing teams together to turn ideas into playable systems.
Through my projects like Chopstyx, Neuromancer, and Tempopunk, I’ve explored different parts of the development cycle, from programming mechanics to design iteration, QA testing, and even creating art assets.
I’m especially interested in projects that emphasize the player experience and provide fun, satisfying gameplay systems.
Email: aloniski15@gmail.com
LinkedIn: www.linkedin.com/in/alonfauni