• block_check
  • fe_check
  • flight_style
  • get_y
  • getpitch
  • getyaw
  • gui_close
  • gui_open
  • hit
  • hunger
  • idle
  • is_biome
  • is_dying
  • is_fast_flying
  • is_flying
  • is_mainhand
  • is_near_wall
  • nearest_entity
  • realistic_flight
  • slot_item