Steam for Telegram, built for devs of mini-games.
Players can collect, trade and show off their progress across all integrated games.
Not Games powers unified player identity, inventory and economy across Telegram-native games — giving both players and developers tools to go beyond isolated game worlds.
Not Games is an infrastructure layer that allows Telegram games to:
🧩 Build player public profiles
🧩 Sync and store cross-game inventories
🧩 Launch new items and allow secondary trades
🧩 P2P item transfer
🧩 Craft and upgrade items
🧩 Track achievements and game history
🧩 Build squads (social affiliation)
Soon:
⚙️ Paid PvP matches
⚙️ Friends and social activity
⚙️ Reputation/skill-based exclusive items
All powered inside Telegram — no downloads, no blockchain, no friction.

We help you add depth, retention and revenue to your Telegram game — without the complexity.
Integration SDK (BD can be both, ideally ours, created cross platform items)
Games can easily make items that show in the games and on Not Games.
Customise economy of your game items
Work with us to design rarity, crafting, and trading logic (see some tips below).
P2P Marketplace
Your items can be traded directly in Telegram.
4 integrated marketplaces: — @mrkt, — @harbor_market_bot, — @easy_mrktbot, — @not_games_market_bot — and more to come.
For every game connected to Not Games, items are automatically synchronized with the platform and instantly become tradable on these markets.
Unified Player Profiles
Players can see and use their items from other games, all in one place.
In-Platform Exposure
Feature your game to millions across Not Games & Notcoin communities.

✅ Higher Retention — players come back for collectibles, trading, crafting
✅ New Monetization — unlock cosmetics, lootboxes, achievements, and more
✅ Shared Ecosystem — join a growing Telegram-native gaming platform