Localization, Voice Over, and Character Modding Documentation

Steam Build ver. 1.61++ (Ep. 1) / 1.22++ (Ep. 2)

1. MANUAL MODDING INSTRUCTION

There are 2 ways of modding: Manually and through Workshop. This section focuses on manual modding guidelines, where you manually prepare the mod folders, set up config files (json), and the contents. This will help you to have an understanding of the basic/default structure of the mod folders and setting up the configuration files that manage the mods. You are required to manually copy the mod folders to a specific mod path of the game’s Steam app folder.

Game App Install Location

The modding files must be placed inside Coffee Talk’s installation folder directory, here represented as “%APP INSTALL LOCATION%”. If you are using Steam, this usually means something like this C:\Steam\steamapps\common\Coffee Talk Episode 2 Hibiscus & Butterfly (Windows).

Mod Folder Structure

The structure of folders used for modding must follow the rule (shown as image below) so that the game can properly read and load the mod package into the game.

image6.png

{mod_package_name}

This is the main folder of your mod package. It can be named anything as you please, e.g. Complete African Languages Set or Gala Special Voice Pack. Under this folder are 3 default folders, Characters, Localization and VO. Your mod package may include three, or one of them, depending on your mod contents.

1.1 Characters Mod

Characters Mod folder location:

Windows: %APP INSTALL LOCATION%\CTHB_Data\Mods\{mod_package_name}\Characters

Mac: %APP INSTALL LOCATION%\CTHB.app\Contents\Resources\Data\Mods{mod_package_name}\Characters

Note: For Coffee Talk, go to \CoffeeTalk_Data\ (Windows) or \CoffeeTalk(dot)app\ (Mac).