Game designer, Installation Artist
Born in Japan, 1996.
Education
Keio University | Yokohama, Japan
Bachelor of Arts in Environmental Information (2014-2018)
Graduate School of Media and Governance (2018-2020)
Selected Coursework: Human Computer Interaction, Digital Fabrication, Image processing, Computer Visualization, Product Design, Design research, Speculative Design etc.
Research Group
ERATO Kawahara Universal Information Network Project | Research Assistant (2017-)
Yasuaki Kakehi Laboratory (2016-)
Involvement/Residence/Scholarship
The Ryoichi Sasakawa Young Leaders Fellowship Fund(Sylff) Program 2018
SONY U24 CO-CHALLENGE 2020 | Finalist : Proposal of a new ambient music composition system.
Fabcafe Kyoto Counterpoint program(4th term) : Residence program at Fabcafe Kyoto
Ars Electronica Festival 2019 @Linz Exhibited "(un)shaped" https://ars.electronica.art/outofthebox/un-shaped/
SXSW (2017) @ Austin Convention Center, Texas Displayed an installation as a member of ERATO Project. Re-worked on prior member’s project which uses bilayer inflatable membrane for displaying morphing color pixels.
International Virtual Reality Contest | Finalist exhibition @ Miraikan(2016), Tokyo Installed a VR attraction device in Museum of Emerging Science and Innovation, Japan. It used coffin shaped device to emulate several types of funeral.