From ‣'s compendium, a library of knowledge regarding the ideation, prototyping, validation, and development of mobile and web applications from a process driven agency.


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Overview


SwipeWarrior game and character was first ideated in 2016. The concept originated from several brainstorming sessions with the Neon Root's Team.

It was the third gaming project developed by Neon Roots.

In SwipeWarrior uses take control of a character and perform moves each round by swiping the screen in 4 directions according to what the game says with an increasingly number of moves per round. The game is very similar to Simon Says.

Users get coins for each successful move and they can spend them purchasing different characters.

Each characters comes with it's own pedestal that they stand on.

The concept evolved from brainstorming sessions with the objective of not inventing a new mechanic, but building on an already established and functional idea, such as Simon Says.

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The Team

  1. Iuval Goldansky - Engineer
  2. Ignacio Ambrois - Engineer
  3. Bruno Petta - Artist
  4. Santiago Mollajoli - Artist
  5. Franky Aguilar - Designer/Producer