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Overview


Bumpy Riders game and character was first ideated in 2016. The concept originated from several brainstorming sessions with the Neon Root's Team.

It was the second gaming project developed by Neon Roots.

In Bumpy Riders the users take control of a single character riding on top of a vehicle that becomes increasingly unstable. The user glides and jumps on top of it to try to remain on top of the vehicle, evade or kill incoming enemies (raccoons), and collect coins that will be used to purchase power-ups and new characters. Each character has it's own vehicle and background as well as a new set of particles.

Users can also perform missions, such as reaching a certain distance or collecting a certain amount of coins before dying to unlock new characters

The concept started evolving from a simple mechanic and coming up with ideas of how the gameplay would like using that mechanic. The team came up with different concepts of how the game would look:

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Once the concept was finalized the team started sketching out how the gameplay would look:

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The Team

  1. Iuval Goldansky - Engineer
  2. Ignacio Ambrois - Engineer
  3. Bruno Petta - Artist