Digital sculpting, also known as sculpt modeling or 3D sculpting, is the use of software that offers tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. In this module you will learn the basics of sculping with the use of blender and It's tools.


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Module Work


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Create a character of your own from initial design to final sculpt. The end result must be textured and posed. Remember to use shapes and strong silhouette in your design. Keep lighting and color in mind when rendering the final result.

<aside> ⚠️ Start with a simple character; if you try to sculpt a complex character without proper knowledge on anatomy, you might get discouraged to learn the fundamentals. Follow the above tutorials to get familiar with the process


If you are feeling confident, go one step further to make a simple rig, animate and bring your character to life.