This vacancy is now closed
We're looking for an Animator/Rigger to work on
our upcoming game projects, starting in Q1, 2021.
đź‘˝ Your profile
You are a creative person who understands the difference between “Moving bones” and “Breathing life into polygons”, and at the same time your techie side doesn’t shy away from building unique, custom Rigs for our characters. You even know what a “script” is! – Woah, impressive.
🛸 Requirements
- Has a demo reel that demonstrates your knowledge of fundamental animation principles
- Has significantly contributed as an Animator to at least a game or an animation project
- Understands character development, acting, stylization and exaggeration
- Has the communication skills to work in a team-oriented environment
- Wants to be actively involved in the design of characters and props
- Is willing to work along the Art Director and the art department in order to nail the timing of each move
- Is willing to work along the developers in order to integrate those animations in engine
đź›° Bonus
- Specializes in stylized animation
- Work in Blender
- Enjoy rigging, building tools and the technical aspects of creating digital art
- Are passionate about games and entertainment and get excited when movies have musical numbers
👩‍🚀 What you would be doing