<TYPE>(<where>): <message>
<body> // OPTIONAL
<footer> // OPTIONAL
<TYPE>
values:FEAT | for a new feature |
---|---|
FIX | for a bug fix |
PERF | for performance improvements |
DOC | for changes to the documentation |
STYLE | for formatting changes, fixing coding style |
REMOVE | for removing something |
REFACTOR | for refactoring code, ex: renaming a variable |
<where>
values:> tree src/
src/
|- map/
|- generator/
|- updater/
|- update_map.c
|- player/
|- inventory/
|- moovments/
If I want to add a feature to update_map.c
this scope will be map/updater
<footer>
values:FIX(map/generator): fixing colision on trees
The map generation did not take the collision of the trees, the player could cross it
Issue #35