MNPRX


MNPRX (April 2021).zip


The April 2021 update brings support for Maya 2022 and highly requested features including toon shading and support for standalone rendering using mayapy! Other quality of life improvements and optimizations have been done to existing tools, outlined below

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Toon Shading

Toon shading attributes in the mnprx_uber material

Toon shading attributes in the mnprx_uber material

<aside> 💡 Set the Diffuse Factor attribute to 1.0 to control the reflectance only with Toon Colors

</aside>

MNPRX Toolbox

MNPRX Toolbox

Toon settings window

Toon settings window

Toon PaintFX with the Toon Toolset

Toon PaintFX with the Toon Toolset

Toon NoiseFX with the Toon Toolset

Toon NoiseFX with the Toon Toolset

<aside> 🤓 Toon shading works on top of existing shading attributes, so one can do a mix of toon and painterly shading (e.g., cangiante and toon as with the example above).

</aside>

Toon RGB matte

Toon RGB matte

No toon shading

No toon shading

Toon shading

Toon shading

Revamped MNPRX renderer