<aside> 👾 Anima is creating a new way to play.

Anima is a gaming and interactive technology company that uses emerging technologies to make the imaginary real.

We were founded by two entrepreneurs and friends and are backed by investors like Coinbase Ventures, Flamingo, Polygon, Hashkey, and Not Boring Capital. We’re at the forefront of augmented reality, artificial intelligence, and blockchain tech, with a team that previously built cutting edge products with Epic Games, Nintendo, and Tumblr.

Our team is passionate, creative, kind, and fully remote – with occasional in-person trips.

Read more: VentureBeat, TechCrunch, Medium, Decrypt

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About the Role

We push the boundaries of augmented reality and artificial intelligence for gaming and collectibles.

As an iOS Engineer at Anima, you’ll work with our team to research, prototype, build, and innovate at the the forefront of Apple’s AR ecosystem. You’ll build apps, App Clips, and experiences that innovate augmented reality UX/UI, with a focus on the Onlybot game.

You’ll work with and consult AR and real-time graphics experts from Apple, Google, Epic Games, and across the gaming and AR industries.

Ideal candidate has a successful history of building iOS apps, as well as experience with and passion for augmented reality or media-intensive apps.

We are open to full-time or contract hires – and will scale up role title and responsibilities for more senior candidates.

Direct Experience

Swift, ARKit, SceneKit, RealityKit, Metal

Additional Skills or Experience not all required

CV-oriented machine learning, CoreML, Vision, Shader Programming (GLSL/MSL), Unity, Unreal Engine, 3D game development (especially focused on interaction, control and gameplay mechanics, physics), Nvidia Omniverse/CloudXR, WebXR, OpenXR

Working at Anima

We offer all full-time employees a package of employee-centric benefits, including:

How to Apply