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Citybound is a city building game with a focus on realism, collaborative planning and simulation of microscopic details. It is independently developed, open source and funded through Patreon.

External Resources

<aside> 💡 This web of linked documents acts as a detailed description of what I, Anselm Eickhoff, the developer, envision Citybound to become. It is actually my main place of taking notes on all aspects of Citybound, which I have made public for your perusal and comments.

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<aside> 🚧 This document used to live on Github along the code, but is currently moved here to Notion for a richer presentation and easier authoring workflow for me. Some parts of the old version are still missing, but there are already some things that weren't here before, and it should be easier to navigate

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<aside> 💬 If you sign up on Notion.so and come back to this document you should be able to add comments to any section you would like to discuss. I will get notified and will do my best to respond soon.

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Prior Art

Inspiration & References

Gameplay

Philosophy

Citybound is a game about: