Fabric Material Properties is a function for changing the properties (e.g. repeat size, color, map) of fabrics in the Fabric Materials list.
UI Panel > Avatar > Advance > Avatar Color

Basic Color
This is the default color palette.
Pick Screen Color
After clicking on the function, select the desired color on the screen with the cross icon to make color chips with the corresponding color. This function can be operated outside of the z-weave screen.
Custom Colors
This function can be used to save colors.
Color
You can pick a color directly or enter the hue/saturation/value (HSV), red/green/blue (RGB), or HTML values manually.

Specularity
Specularity shows the reflection rate of materials.
The lower the value, the lower the reflection rate; the higher the value, the higher the reflection rate.
[Generally, actual objects have values between 0.2 and 0.5 with a default of 0.5]
Roughness
Roughness shows the level of roughness of materials.
The lower the value, the smoother the surface; the higher the value, the rougher properties will lead to a matte finish.
Metallic
Metallic shows whether materials are metallic or non-metallic.
(Metals and non-metals react to light very differently, so even if it has the same color and roughness, the results may appear different.)
