
Portfolio
- I’m currently enrolled as a senior student at the Department of Software Convergence at Kyung Hee University, South Korea.
- I’m proficient in Gameplay Programming and have experiences of using both Unity, Unreal through various team projects and career experiences. |
- I possess an understanding of engineering knowledge such as animation a|nd kinematics, graphics , AI, HCI, OS system programming, etc.
Contact
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<img src="/icons/mail_gray.svg" alt="/icons/mail_gray.svg" width="40px" /> mathewgwon@gmail.com
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<img src="attachment:6e6b341e-b5bb-4ee0-b46f-711be3d9b01b:linkedin.png" alt="attachment:6e6b341e-b5bb-4ee0-b46f-711be3d9b01b:linkedin.png" width="40px" />
LinkedIn
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<img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/185a6619-c204-4f6c-abb1-6266a825777b/97e0d16f-1676-44d9-8580-dae6dd3b926d/github.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/185a6619-c204-4f6c-abb1-6266a825777b/97e0d16f-1676-44d9-8580-dae6dd3b926d/github.png" width="40px" /> **GitHub**
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<img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/185a6619-c204-4f6c-abb1-6266a825777b/0b8ef584-25fe-4679-b632-e85bd00f00a3/insta.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/185a6619-c204-4f6c-abb1-6266a825777b/0b8ef584-25fe-4679-b632-e85bd00f00a3/insta.png" width="40px" /> Instagram
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Technical & Research Projects
프로젝트 (5)
Award-Winning & Exhibited Projects
프로젝트 (4)
Side Projects
프로젝트 (5)
Education
Bachelor Degree in Software Convergence, Currently In School
Kyung Hee University, South Korea / 3.2020-Present
High School Diploma
Wonju High School, South Korea / 3.2017-2.2020
Experiences
Simulation Developer - MetaMotion X
Sep 2024 - Dec 2024, Mar 2025 - Aug 2025 · Pangyo Techno Valley, South Korea
- Contract at FunctionBay was extended based on performance, continuing in the same role at its new affiliate, MetaMotion X. Led a LiDAR sensor simulation project using Unreal Engine, building the core lifecycle flow. in addition to implementing a physics-based virtual camera with Cinecamera component(Sep–Dec 2024).
- Analyzed and maintained a state-capture replay system, covering UI and resource management updates; designed and implemented a Pub-Sub event-capture logging system, optimizing file I/O and exception handling for system stability.
- Engineered a real-time multiplayer combat system using Unity Netcode, managing synchronized hit registration, damage logic, and state transitions.
- Led software quality assurance by authoring STDs, performing unit testing, and managing the bug lifecycle through Redmine.
Backend Intern - M5ERS
Nov 2024 - Feb 2025 · Remote & San Jose, California, U.S.
- Conducted in-depth research on blockchain technologies, presented findings to the team, and developed Python-based block mining simulation.
- Designed and implemented a scalable backend architecture using Node.js with MVC and service layer patterns, while managing development tasks and sprints through Jira.
- Developed low-level C programs for UART-based communication with FPGA devices, implementing main loop control for I/O operations.
Unity Programmer Intern - FunctionBay
Jul 2024 - Aug 2024 · Pangyo Techno Valley, South Korea
- Participated in a digital-twin simulation project in collaboration with a defense contractor.
- Implemented UI features to visualize simulation data from singleton manager classes, including 3D-to-2D object mapping (similar to PUBG map UI), autonomous vehicle route visualization in both 2D/3D, and camera navigation UI mimicking Unity’s scene view.
- Contributed to team documentation by annotating code, creating technical diagrams, and delivering a presentation to non-CS colleagues on class diagrams, activity diagrams, and message sequence charts.
UNIX Server Operator- Republic of Korea Army
May 2021 - Nov 2022 · The 1st Logistic Support Command, South Korea
- Operated and maintained UNIX servers supporting the army’s internal intranet as a C4I operator, performing regular tasks such as security checks, log audits, data backups, and system troubleshooting.
- Managed access control for user terminals across multiple military units and served as a help desk representative to resolve software-related issues.
- Monitored and diagnosed network infrastructure, including routers and switches, while conducting routine assessments of network performance and security status.
Awards
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2nd Award - University Portfolio Competition
Hosted by Kyung Hee University, 2024
- A competition where students presented their self-made portfolios.
- I was awarded for showcasing a well-structured and high-quality portfolio among strong submissions.
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Creativity Award - 2024 Software Festival
Hosted by Kyung Hee University, 2024
- Showcased FPS zombie stealth game using Unreal Engine.
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2nd Award - 2024 Immersive Korea Travelling Contents Contest
Hosted by Korea Tourism Organization, 2024
- This contest aimed to promote South Korea's tourist attractions through immersive digital content.
- I led the development schedule while also contributing to implementation and delivering the final presentation.
- Working with teammates I had only recently met in the previous semester, we applied HCI technology developed during class, which led to a strong performance in the competition.
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<img src="/icons/trophy_gray.svg" alt="/icons/trophy_gray.svg" width="40px" /> 1st Award - 2nd UNIJAM Competition
Hosted by Smilegate and UNIDEV, 2024
- During this 3-day game jam, I took charge of implementing core gameplay logic using object-oriented principles such as polymorphism and design patterns.
- Through strong teamwork, our project won the grand prize, and I gained valuable experience in collaboration and performance-focused development.
Related Link
A post shared by UNIDEV (@unidev.official)
같이 만들면 더 재밌으니까, 연합동아리 'UNIDEV' | 웹진 인벤
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2nd Award - Artistic Software Competition
Hosted by Kyung Hee University, 2023
- A competition aimed at encouraging collaboration between students in the fields of art and software development.
- I focused on developing toon rendering for our project using the Unity engine.
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3rd Award - 2023 Software Festival
Hosted by Kyung Hee University, 2023
- A competition where students showcased their various software projects.
- The same project recognized in the Artistic Software Competition was also awarded here for its technical and artistic merit.
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