Step

  1. Drag spline into the map. The tool accepts multiple splines to form an intersection

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  1. Drag the Wall Tool HDA into the map
  2. Feed the HDA with the defined splines

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  1. Adjust parameters, possible adjustments are as follows:

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  1. The second input in the Houdini Inputs is used to create holes on the wall; however, it can only be used when you’re not using the single-brick version. When using the function, you can drag a box onto the wall, and the Houdini network will detect the covered points and remove them.