Step
- Drag spline into the map. The tool accepts multiple splines to form an intersection

- Drag the Wall Tool HDA into the map
- Feed the HDA with the defined splines

- Adjust parameters, possible adjustments are as follows:

- The second input in the Houdini Inputs is used to create holes on the wall; however, it can only be used when you’re not using the single-brick version. When using the function, you can drag a box onto the wall, and the Houdini network will detect the covered points and remove them.