DamageResistanceRulesType: TSoftObjectPtr<UWCGASDamageResistanceRules>
Default: nullptr
Category: Resistances | Damage Types
What it is:
Default damage resistance rules asset. Defines how different damage types are mitigated by armor and resistance attributes.
WCGASExecCalc_DamageResistWCGASResistanceComponentWCGASResistanceSubsystemWhy it matters:
Used when no context-specific rules apply or when Context = Default.
DamageResistanceRulesByDifficultyType: TArray<FWCGASDifficultyOverride>
Default: Empty
Category: Resistances | Damage Types
What it is:
Difficulty-specific damage resistance rule overrides. Allows different damage resistance calculations per difficulty tier.
WCGASExecCalc_DamageResistWCGASDifficultySubsystem