Genre: Action-Cooking / Arcade / Casual
Platform: Mobile-first (iOS / Android), later Web/PC demo
Session Length: 1–3 minutes per level (bite-sized chaos)
Target Audience: Casual players, fans of Overcooked-style games, ages 10–27
A chaotic, cartoon-style cooking game where vegetables run, panic, and fight back. Chase them, calm them, chop them, and cook with perfect spice and heat timing — every ingredient has moods, and every dish ends with a funny belly reaction instead of a score.
Session Style: • 2–3 minute bite-sized levels
• Simple touch controls
• Slapstick humor
• Zero gore, family-friendly chaos
• Created the core game concept and chaotic cooking loop
• Designed chase–catch–chop–cook gameplay flow and level progression
• Defined veggie behavior systems, combo vs non-combo logic, and funny outcome states
• Shaped player experience through timing, risk–reward, and slapstick interactions
VEGGIE STAMPEDE-HIGH_LEVEL_DESIGN_DOCUMENT.pdf