Toggle Activatables are effectively “switches”, that can be turned on or off by the player. Once clicked, they will remain activated until they are clicked again

Activatables Components

This is an activatable component. Activatables hold a boolean on/off value representing their activation state. This state will change when the player interacts with the component.

<aside> ⚠️ Activatables must have a non-trigger collider to register interactions

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Code Example

Inspector Properties