<aside> ๐ Contribution
<aside> <img src="/icons/checklist_red.svg" alt="/icons/checklist_red.svg" width="40px" /> Paper structure
Introduction
โ Why do we do this research?
โ A brief summary to this paper
Related Work
โ What have previous research done? Why are our designs better than others?
Interview & Co-Design Workshop
Accessible application Implementation
Application Evaluation </aside>
timeline
title Timeline of VRCaptions research
section start up
Jul. : Decide research domain, rough procedure
Aug. 15 : Paper writing [Introduction]
: Make development plan of Room Escape [4 rooms]
section development [1]
Aug. 20 : Get familiar with Unity in VR => multiplayer demo
: room 1 development [single player & multiplayer]
: Paper writing [Related Work 1]
Aug. 27 : conversation support & room 2, 3 development
: Paper writing [Related Work 1 & 2]
Aug. 31 : room 4 development & test
section co-design workshop
Sep. 03 : Leak filling of development
: Paper writing [Related Work 1 & 2 & 3]
: Make proposal of co-design workshop
Sep. 10 : Take videos of Room Escape with hearing people & Analyze them
: Recruit DHH participants according to proposal
Sep. 17 : Co-design workshop with participants
section development [2]
Sep. 24 : Analyze data from workshop
: Paper writing [Co-design workshop]
: Make plan for accessible room escape
Sep. 30 : Develop the caption system
section evaluation
Oct. 07 : Leak filling
: Make proposal of evaluation part
: Vacation if everything goes well
Oct. 14 : Recruit participants
: Evaluate with mixed hearing groups
Oct. 21 : Evaluate with mixed hearing groups
: Paper writing [Evaluation]
section finish up
Oct. 31 : Paper writing
: ...