At Apple Developer Academy 2021/2022 I mostly challenged myself as a Project Manager, not excluding helping the teams I worked with improving also my skills in UI/UX design, SwiftUI coding, copywriting and video editing.
<aside> 🔗 You can check all my iOS Projects here: https://www.notion.so/Apple-Academy-2021-2021-c27c89c28435437784c7eb0d5cac4fcd
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<aside> 🔗 https://linktr.ee/fcontento
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Role: Project Manager & Game Design
I had the opportunity to work as Project Manager and Game Designer for this project, which aimed to create an iOS RPG game, with our first experience with SpriteKit.
I worked on managing the project from the very beginning to its release on Test Flight, also helping the team with Illustrations, Copywriting of the Scripts, Storytelling, Prototyping of the interfaces, Graphic Design and Game Design.
My main activities on this project:
Here is the demo:
Un:Veil - Soul of Destiny Two Worlds are colliding. Only you can decide their Fate. Explore with the Chosen Ones and fight along the Heroes in this Hybrid RPG experience! Forge Bonds and use the Soul Power to change your Destiny!
Un:Veil - Prelude is an RPG game which helps gamers who want to have a memorable hybrid RPG experience by providing a duality in the game system, making them live a deep story with engaging characters and balancing an explorable world with puzzle games