A tiny documentation aimed at UE4 beginners. Main concepts and features are summarized here to quickly get started with the engine.

This documentation is a more manageable way to access the huge official documentation which can be confusing for beginners. Here, the fundamental concepts are listed with an emphasis on how the different parts of the engine work together. Every concept is always linked to its right place in Unreal Documentation.

If you're a complete beginner, here are the steps I recommend to start learning :

  1. Create an Epic account and log-in to access the Online Learning section
  2. Do the Unreal Engine Kickstart for Developers to get a good overview of UE4 structure
  3. Materials Master Learning is a great course to understand how rendering works
  4. TwinStick Shooter course will teach you the different steps to make a game in UE4
  5. There are many other great courses on the platform you can choose from
  6. Then you can use this document as a base to deepen your knowledge of the engine
  7. Create stuff !

Unreal Features & Tutorials

<aside> 🚀 *Made by Rezgi, a UE4 beginner like you. Icons and visuals either come from Unreal's official documentation or from my own screenshots.

Not all aspects of the engine are covered here, it's mostly about blueprints, materials, a bit of sound and lighting. It's better to focus on these main features and then learn other features like particles or sequencer when you're comfortable with the engine.

All content is from the notes I took while learning so they're from the point of view of a beginner and should be considered as such : beginners' notes. Thanks !*

</aside>