Magic Laboratory - Shader Documentation Version: 1.0 Author: 3DMarkus Email: 3dmarkus.art@gmail.com Render Pipeline: URP (Built-in Supported) Unity Version: 2022.3.6f1

Installation

  1. Create a new Unity URP project (2022.3.6f1 recommended).
  2. Import the Magic Laboratory package.
  3. Open the 'DemoScene' located under Assets/MagicLaboratory/Demo.
  4. URP will be automatically configured. To enable Built-in pipeline, go to Project Settings → Graphics and assign a compatible render pipeline or remove the URP asset.

Shader Overview

How to Use

  1. Drag any model or prefab into the scene.
  2. Assign a material with the desired shader (from ShaderGraph folder).