Hello and welcome! I'm thrilled to introduce a new series of posts that will take you behind the scenes of Undra and explain how we are building this studio and game.
For those of you who don't know me yet I'm Alex / @Sazerac_eth. I'm the director of Studio Decent, the team behind the game of Undra. If you'd like to subscribe to updates, either join the Discord, or follow us on Twitter.
A quick recap
Many of you will be joining us for the first time, maybe you've seen us on Twitter (@undra_game) or been to our website (https://undra.game). So here's the nutshell.
- Studio Decent is us. Hi! 👋
- We're an independent studio, incorporated in the UK, and we're still very young (we officially formed the team in August 2021)
- Our team are veterans across gaming, content production, software and more. Most of our identities are public. There are zero rugs involved - hardwood floors only 👌
- The team is about ~20 people so far.
- We're working on a flagship game called Undra.
- Undra is a strategy MMO, with realtime gameplay and 2D platformer-like graphics.
- It's in very early development and we're planning an early-access release next year.
- Undra will be primarily on-chain. We're currently aiming at Ethereum mainnet (after shard-chains roll out), probably in conjunction with some L2 solutions. But we're keeping our options open as the crypto landscape evolves.
- To fund the game and seed ownership amongst our players, we're issuing a series of public NFT sales. Each of these ties into an overall storyline, ready for the launch of Undra itself. We call that storyline Undraverse.
- Undraverse is an interactive story that explains the lore behind our NFT drops.
- It's split into seasons. Season one is running now, it's about 2 weeks long with daily updates.
- Each season sets the stage for the next drop of NFTs, explaining the background behind the world of Undra.
- The first set of NFTs are a collection of secure, locked rooms, that have been abandoned underground by the Dauntless Excavations company. They will be released on Ethereum with minting
starting on November 4th. [Edit: We delayed this to December 1st to finish polishing everything]
Launch planning
We're working full-steam ahead for launch, getting all of our artwork finalised and generated into the 10,000 different rooms that are going up for sale.
We revealed the first art preview this week!
You can also view this (with more story background) at https://undra.game/art.
Next week you'll see a few more previews, along with something really special... The animated video versions 📽️ 🔥
Team updates
As a rough hiring update, we've just passed at 20 people in the team
- Artists - 7
- Writers & Undraverse planners - 3
- Social/Community team - 2
- Design / UX - 2
- Developers - 4
- Leadership/admin team not fitting into other categories - 3 (including me)
Roughly half are full-time, the rest are part-time / freelance. We have been very lucky with our full-time team, either folks were already freelancing and interested in a full-time role, or we managed to get some early warning out so that some could wrap up existing work and join us.