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This page is still under construction - Please bear with us!
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The VE2 QuickStart scene comes pre-built with a number of VE2 utilities, and sample interactions

VE2 Utilities
These live on GameObjects parented to the “Utility” gameobject
- PlayerSpawner: Spawns the player within the scene, It is important to note that the player spawner is not the player itself, as the player only exists at runtime.
- The player spawner contains two blank canvases for your Primary UI and Secondary UIs. You can modify these by adding children to the “YOUR_PRIMARY/SECONDARY_UI_HERE” GameObjects. You can also deactivate the parent PluginPrimary/SecondaryUIHolder GameObjects to remove visual clutter from the scene view.
- The player spawner also contains an auto save manager that will save your scene at the specified interval.
- NetworkIntegration: This is inactive by default. Activate it if you wish to enable multiplayer within your scene, or if you want to deploy to the VE2 platform. This gameobject contains two components