I made a game inspired by Twister.

It's not twister but you know.


Some user feedback :
1 - Instructions weren't clear
2 - timer didn't create the urgency it was supposed to
3 - It becomes easy after a couple of scores
4 - Couldn't tell why they died
What I fixed:
1 - gave clearer instructions
2 - timer visible in the final 3 seconds
3 - the time reduces after every 4 scores to keep it challenging
4 - when they collide, they see a skull emoji. If they don't, the timer before dying would make it clear.

Start State

Play State

Stop State