I made a game inspired by Twister.

twisterconcept-01.png

It's not twister but you know.

Some user feedback :

1 - Instructions weren't clear

2 - timer didn't create the urgency it was supposed to

3 - It becomes easy after a couple of scores

4 - Couldn't tell why they died

What I fixed:

1 - gave clearer instructions

2 - timer visible in the final 3 seconds

3 - the time reduces after every 4 scores to keep it challenging

4 - when they collide, they see a skull emoji. If they don't, the timer before dying would make it clear.

RPReplay_Final1633471877.mov