Tile Unboxing turns static map assets into interactive objects. Players can click on chests, barrels, or hidden floorboards to trigger reward sequences. This system handles everything from visual reveals to real-time loot distribution among multiple players.
The system lets GMs place interactive loot directly on the game canvas. Unlike standard items or journal entries, Tile Unboxing creates a physical sense of discovery. When a player hovers over a configured tile, they see an orange highlight indicating they can interact with it.
Common uses for this system include:
For basic setup instructions, see the Getting Started guide.
Configuring a tile for unboxing is done through the standard Tile HUD.
The 🎁 icon will highlight when unboxing is active for that tile. If the GM is in Tile editing mode (the Tiles tool in the left toolbar is selected), clicking the tile works normally for moving or resizing. Interaction logic only triggers for players or when the GM switches to a different tool (like the Token tool).