WCGASThreatConfig is a Data Asset that defines how threat is generated, modified, and decays for AI-controlled actors in the Wonderscape Creations GAS Ally plugin. It allows designers to configure threat source multipliers, decay behavior, taunt handling, and advanced threat mechanics (transfer, overflow, evolution, synergy) without writing any C++ code, making threat configuration a fully designer-driven workflow. Configuration is loaded once when the AI component initializes and uses optimized TMap lookups for fast runtime access.
DA_ThreatConfig_Default, DA_ThreatConfig_Boss, DA_ThreatConfig_Stealth)UWCGASAICombatComp's ThreatConfiguration propertyFinalThreat = BaseAmount × SourceMultiplier × StatusEffectMultiplier × AdditionalMultipliersDecayStartDelay, threat reduces by BaseDecayRate + (Threat × PercentDecayRate) per second| Property | Description | Default | Notes |
|---|---|---|---|
| Source Type Multipliers | Base threat multipliers by source type | (see table below) | Set to 0.0 to disable threat from a source type entirely |