Rogue Subclass — The Gambler

Class: Rogue

Recommended Domains: Grace (charm, deception) & Midnight (secrecy, trickery)

Spellcast Trait: Presence


FOUNDATION FEATURE — Cardsharp’s Edge

Once per rest, when you or an ally within Close range makes an action roll, you may wager on fate:

  1. Call It. Before rolling, declare High or Low.
  2. Both you and the ally roll your Hope and Fear dice.
  3. If your Hope die beats your Fear die and your called result is correct (higher = High, lower = Low):
  4. If your call is wrong, mark 1 Stress and gain no bonus.

You can describe this as a flourish of cards, coin toss, or confident smirk — a moment when the Gambler tempts fate itself.


SPECIALIZATION FEATURE — Double Down

Once per session when you roll with advantage, you may Double Down:

In addition, whenever you Help an Ally, you may describe a risky assist — tossing a weapon, shouting a bluff, or sliding chips across the table. If the ally succeeds, you both gain 1 Hope.