https://s3-us-west-2.amazonaws.com/secure.notion-static.com/f7cd522a-4154-4645-9e68-8c06c5fe04b3/Schermopname_2021-01-12_om_11.50.18.mov
This test was mostly a succes. There were just a few points that caused confusion, which must be solved. Emiel didn't see the side quest menu, he didn't understand the filter and he got confused with the achievement percentage. So, how did I fix it?
What do I want to test and what are my assumptions?
For my second test I want to process the feedback and test again. This time I want to test my assumption that it's easy to do a cursus, see the feedback that the user has gotten and that the side quests can be bought.
What pain-point do I want to solve?
The pain-point I want to solve is that the user feels the motivation to continue writing.
What tasks am I going to ask them to do?
The test