Our Game Use Unity as it’s main engine as it offers a more powerful tool for building our game. We wanted to give players a smooth experience while playing so we choose an engine that was powerful enough and was proven by its community. We also want to collaborate with other developer and recruit them in the making of this game so we choose one, if not the most popular game engine available. Not only Unity is a powerful engine, it’s support from the engine developer and the asset shared by the community is also one of the few factors of why we choose to build our game in Unity.
The most used language in developing Umbra is C#, the default language used in Unity engine. It is proven to be such a powerful and popular language in Game developing that categorize as easy to learn by amateur developer.