1 Minute VEX (VEX for Houdini)
A Trip Through The Graphics Pipeline (2011)
Cult of Rig
Fragment Buffer
Game Engine Architecture
High Performance Graphics
Just The Maths by AJ Hobson
Math for Game Developers | Youtube
Maya's Python Command Reference
Maya Rigging Tutorials
Nature of Code
Pipeline Design
Polycount Wiki: Technical Art
Processing
Python for Maya Course | Udemy
Ray Tracing In One Weekend
Ray’s Technical Art Wiki
Real-Time Rendering