Technical Artist Bootcamp: The VFX of Diablo
Unite Europe 2017 - The Real-time VFX of Spellsouls
'Stylized VFX in RiME' by Simon Trümpler | Unreal Fest Europe 2018 | Unreal Engine
The Illusion of Motion: Making Magic with Textures in the Vertex Shader
The Visual Effects of inFAMOUS: Second Son
Unleashing Houdini for AAA Mobile Games Production - MIGS
Visual Effects Bootcamp: The Rise of Realtime
Visual Effects Bootcamp: How to Go from Good to Great
Visual Effects Bootcamp: The Elementary Particles