Coding is modern day magic!
To create a VR application that teaches kids the fundamentals of coding in an immersive, interactive, and gamified way.
Virtual reality, or VR, is taking off in education with an increasing number of schools adopting the technology.
A type of VR known as 360VR is most commonly used in education. With this type of VR, real-world locations are captured with specialist cameras and equipment. The footage is then taken back to the studio where it is produced into VR content.
But for students who learn through touch and interaction, what are the options for them?
Full immersion everywhere requires consistent throughput. As it stands now it requires distributed access architecture with highly scalable cloud computing to address the latency requirements VR/AR will bring by essentially pushing network infrastructure closer and closer to the end user.
Enable varying degrees of signal funneling via T-Mobile (low/mid/dense), when communicating among devices in National, Metro and Urban areas. Usage of precision tracking for gameplay across the various landscapes throughout the nation.