Overview

WCGASSynergyRules is a Data Asset that defines synergy combinations in the Wonderscape Creations GAS Ally plugin. It allows designers to configure how status effect combinations trigger special effects, abilities, and visual feedback without writing any C++ code, making synergy design a fully designer-driven workflow. Each synergy rule is automatically registered at game startup and evaluated based on its configured trigger type.


Creating a Synergy Rules Data Asset

Using the Wonderscape GAS Ally Menu

  1. Open the Content Browser
  2. Right-click in any folder where you want to create the asset
  3. Navigate to: Wonderscape GAS Ally > Status Effects > Synergy Rules
  4. Give your new asset a descriptive name (e.g., DA_ElementalSynergiesDA_CombatSynergiesDA_ControlSynergies)
  5. Double-click the asset to open it and configure its properties

How Synergy Rules Work

Registration Flow

  1. Project Settings Configuration
  2. Automatic Registration at Game Startup
  3. Runtime Evaluation

Configuration Properties

Synergy Identity

Property Description Required Notes
Synergy Tag Unique identifier tag for this synergy ✅ Yes Synergy.Elemental.FireIceBlast