Status is a zero-sum game. It’s a very old game. We’ve been playing it since monkey tribes. It’s hierarchical. Who’s number one? Who’s number two? Who’s number three? And for number three to move to number two, number two has to move out of that slot. So, status is a zero-sum game.
Politics is an example of a status game. Even sports is an example of a status game. To be the winner, there must be a loser. Status games play an important role in our society, so we can figure out who’s in charge. But fundamentally, you play them because they’re a necessary evil.
On an evolutionary basis, if you go back thousands of years, status is a much better predictor of survival than wealth is. You couldn’t have wealth before the farming age because you couldn’t store things. Hunter-gatherers carried everything on their backs.
So, hunter-gatherers lived in entirely status based societies. Farmers started going to wealth-based societies. And the modern industrial economies are much more heavily wealth-based societies.
Playing the status game within an organisation is Status Management.
‣ Life is not about matter and status. If we are just functionaries with a status we become mechanical and life passes us by.