Overview

WCGASSquadData is a Data Asset that defines behavioral configuration for AI squads in the Wonderscape Creations GAS Ally plugin. It allows designers to configure formations, role-specific behaviors, communication parameters, and threat sharing settings without writing any C++ code, making squad setup a fully designer-driven workflow. Squad data assets provide the foundation for coordinated AI group behaviors and tactical formations.


Creating a Squad Data Asset

Using the Wonderscape GAS Ally Menu

  1. Open the Content Browser
  2. Right-click in any folder where you want to create the asset
  3. Navigate to: Wonderscape GAS Ally > AI > Squad Data
  4. Give your new asset a descriptive name (e.g., DA_PatrolSquadDA_AssaultTeamDA_DefenseUnit)
  5. Double-click the asset to open it and configure its properties

How Squad Data Works

Usage Flow

  1. Asset Configuration
  2. Runtime Assignment
  3. Dynamic Behavior

Configuration Properties

Squad Identity

Property Description Default Notes
Squad Name Display name for this squad configuration (empty) Used for UI and debugging
Squad Type Tag Optional gameplay tag identifier for this squad type (empty) Use Squad.* tag hierarchy