In Qubit, spells evolve as you use them in battle, gaining small stat boosts, visual upgrades, and special effects. The goal is to make spells feel more powerful without making them unbalanced.

Spells level up through use, with small stat boosts, cosmetic upgrades, and unique final effects. Once again, the goal is balance/skill, spells should ‘feel’ stronger at higher levels but not overpowered.

Spell Level Unlocks & Effects Damage Increase Cooldown
Level 1 Default Spell – No upgrades yet. 0%
Level 2 Small Cosmetic Upgrade – Minor visual effects (e.g., sparks in skeletal color). Slight damage increase. +0.5%
Level 3 Players can rename how this spell appears when eliminating an enemy. Slight damage increase. +1% 2% faster
Level 4 New Audio Variant – Spell sound changes slightly. Additional Cosmetic Upgrade – New visual refinements. Slight damage increase. +1.5% 4% faster
Level 5 Full Upgrade – Spell gets a unique, class-specific enhancement (e.g., larger effect area, chain reaction, minor homing ability).Final Visual & Sound Upgrade.Slight Damage Buff. +2% 8% faster