Lan & Anna
We're all stuck at home, but we still want to learn about shaders together. That's why we (Anna & Lan) made "Bloop". It’s a multi-user online coding environment for collaboratively making GLSL shaders on a blob geometry, made with Socket.io and Three.js.
This workshop introduces a high-level explanation of socket.io, shows how it can interact with Three.js, and asks us all to write one big collaborative, improvised shader together on "Bloop".
Video preview of the user interface and interaction
Video preview of the user interface and interaction
Computer and internet.